Dragon Quest VI: Realms of Revelation (ドラゴンクエストVI 幻の大地 Doragon Kuesuto Shikkusu Maboroshi no Daichi?, lit. "Dragon
Read moreDragon Quest VI: Realms of Revelation (ドラゴンクエストVI 幻の大地 Doragon Kuesuto Shikkusu Maboroshi no Daichi?, lit. "Dragon Quest VI: Land of Illusion"),[2] Dragon Quest VI: Realms of Reverie in Europe,[3] is a role-playing video game developed by Heartbeat and published by Enix (now Square Enix) for the Super Famicom as a part of the Dragon Quest series. It is the last Dragon Quest game in the Zenithia trilogy.[4] It was released on December 9, 1995 in Japan.[5] This installment in the series was developed by Heartbeat, whereas the previous Dragon Quest games were developed by Chunsoft.[6] In July 2007, Square Enix announced a series of remakes of Dragon Quest IV: Chapters of the Chosen, Dragon Quest V: Hand of the Heavenly Bride and Dragon Quest VI: Realms of Revelation for the Nintendo DS, making this the first remake of the latter game on other consoles.[7] The title was released in North America for the first time on February 14, 2011 and has now been released in Europe on May 20, 2011. A version of the game for Android and iOS has been announced for release in Japan in Winter 2014.[1]
As the sixth installment to the Dragon Quest series, the graphics and gameplay remain close to the other games, with minor additions and upgrades.[8] The graphics were vastly improved from Dragon Quest V: Hand of the Heavenly Bride, which was also for the SNES, but had rather unimpressive graphics due to being an early game on the console. Navigation remains largely unchanged from the previous games and the turn-based battles are still in first-person. The class system from Dragon Quest III returns, with minor adjustments.[8] Despite the very high price of 11,970 yen (about 137 dollars),[5] Dragon Quest VI sold 3.2 million copies in Japan, becoming the best selling game of 1995.[9] The DS version sold an additional one million copies by March 2010.